use entity::charac_info;
use model::charac_info::{CharacInfoPage, CreateCharacInfo, UpdateCharacInfo};
use crate::base::BaseService;
use crate::manager::charac_info::CharacInfoManager;

pub struct GameRoleService {}

impl BaseService<i32, charac_info::Model, CharacInfoPage, CreateCharacInfo, UpdateCharacInfo,CharacInfoManager> for GameRoleService {}